The Game Census
小镇放置修仙 cover art

小镇放置修仙

HEJIU · 2020-02-21

Steam

AdventureCasualIndieRPGStrategy

Modes: Single player

Releases: Feb 21, 2020 (PC (Microsoft Windows))

这是一个放置类型的修仙游戏,你只需要生成好主角的初始属性,决定每天的行动路线,游戏就会自动进行,每天主角前往不同的地点, 触发不同的事件,获得法宝和宠物,完成各种成就和收集,在历练中提升自己的修为,不断的成长,直到境界大乘,游戏每天结束会自动保存。

小镇放置修仙 is an Adventure, Casual, Indie RPG released in 2020, priced at $1.99, with an estimated owner base of 20,000 to 50,000 and a Mixed review sentiment (48% of 21 reviews).

0
playing now
48%
positive of 21 reviews
Mixed
steam's rating (official)
20,000–50,000
owners (SteamSpy est.)
$1.99
steam price (US)

0 players in-game as of 2026-10-14 10:00 UTC (census sample)

Health check

Quiet
  • · 0 players in-game at the last census sample.
  • · 11 reviews in the last 8 weeks (~1/week).
  • · Review velocity up 10% vs the prior 8 weeks.
  • · Top 77% of 28,739 Adventure games in the census by review count.

Health tier since 2026-09-02

All-time low: $1.59 at Steam (2020-02-22)via IsThereAnyDeal

Review momentum

PositiveNegative
6620202022Week of 2020-02-01: 6 positiveWeek of 2020-02-01: 3 negativeWeek of 2020-03-01: 1 positiveWeek of 2020-05-01: 1 negativeWeek of 2020-06-01: 2 negativeWeek of 2020-08-01: 1 negativeWeek of 2020-09-01: 2 negativeWeek of 2020-10-01: 1 negativeWeek of 2021-04-01: 2 positiveWeek of 2021-09-01: 1 positiveWeek of 2021-10-01: 1 negativeWeek of 2022-11-01: 1 negative
Weekly review counts (Steam review histogram). Positive above the line, negative below.

Players online

002026-09-15 10:00 — 0 players2026-09-16 18:00 — 0 players2026-09-18 02:00 — 0 players2026-09-19 09:00 — 0 players2026-09-20 17:00 — 0 players2026-09-22 01:00 — 0 players2026-09-23 08:00 — 0 players2026-09-24 16:00 — 0 players2026-09-25 23:00 — 0 players2026-09-27 07:00 — 0 players2026-09-28 15:00 — 0 players2026-09-29 22:00 — 0 players2026-10-01 06:00 — 0 players2026-10-02 13:00 — 0 players2026-10-03 21:00 — 0 players2026-10-05 05:00 — 0 players2026-10-06 12:00 — 0 players2026-10-07 20:00 — 0 players2026-10-09 03:00 — 0 players2026-10-10 11:00 — 0 players2026-10-11 19:00 — 0 players2026-10-13 02:00 — 0 players2026-10-14 10:00 — 0 players
Concurrent players, hourly average, last 30 days (census samples).
20Mar 2020May 2021Mar 2020 — avg 2 · peak 5Apr 2020 — avg 1 · peak 4May 2020 — avg 1 · peak 2Jun 2020 — avg 0 · peak 2Jul 2020 — avg 1 · peak 4Aug 2020 — avg 1 · peak 3Sep 2020 — avg 0 · peak 2Dec 2020 — avg 0 · peak 2Jan 2021 — avg 1 · peak 1Apr 2021 — avg 1 · peak 3May 2021 — avg 1 · peak 3

No change (0) in avg players vs prior month — May 2021

Monthly average players (source: steamcharts.com) — history via steamcharts.com; live census sampling since Aug 2026.

Details

WindowsSingle-playerFamily Sharing

1 supported languages: Simplified Chinese

Player tags

RPGIndieCasualStrategyAdventure

Census log

Computed from census-recorded observations only — dates are observation dates.

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Similarity via IGDB.