The Game Census
Catch Me If You Can cover art

Catch Me If You Can

Glorified Studios · 2022-10-28

Steam

ActionCasualIndie

Modes: Multiplayer · Perspectives: First person

Releases: Oct 28, 2022 (PC (Microsoft Windows))

Chase your friends in this heart-racing "Tag" based game. Use a grappling hook and bouncy physics to your advantage. Features proximity voice chat.

Catch Me If You Can is an Action, Casual, and Indie game released in 2022, free-to-play, with an estimated 20,000 to 50,000 owners and a Very Positive sentiment (93% of 182 reviews).

0
playing now
93%
positive of 182 reviews
Very Positive
steam's rating (official)
20,000–50,000
owners (SteamSpy est.)
Free
steam price (US)

0 players in-game as of 2026-10-14 07:00 UTC (census sample)

Health check

Quiet
  • · 0 players in-game at the last census sample.
  • · 15 reviews in the last 8 weeks (~2/week).
  • · Review velocity down 40% vs the prior 8 weeks.
  • · Top 30% of 27,667 Action games in the census by review count.

Health tier since 2026-09-01

All-time low: $4.99 at Steam (2022-06-17)via IsThereAnyDeal

Review momentum

PositiveNegative
191920212026Week of 2021-11-01: 16 positiveWeek of 2021-11-01: 1 negativeWeek of 2022-10-01: 4 positiveWeek of 2022-11-01: 17 positiveWeek of 2022-12-01: 7 positiveWeek of 2023-01-01: 14 positiveWeek of 2023-02-01: 3 positiveWeek of 2023-02-01: 1 negativeWeek of 2023-03-01: 19 positiveWeek of 2023-03-01: 6 negativeWeek of 2023-04-01: 9 positiveWeek of 2023-04-01: 2 negativeWeek of 2023-05-01: 3 positiveWeek of 2023-06-01: 3 positiveWeek of 2023-07-01: 4 positiveWeek of 2023-08-01: 6 positiveWeek of 2023-09-01: 2 positiveWeek of 2023-10-01: 8 positiveWeek of 2023-11-01: 5 positiveWeek of 2023-12-01: 2 positiveWeek of 2024-01-01: 1 positiveWeek of 2024-02-01: 3 positiveWeek of 2024-03-01: 3 positiveWeek of 2024-03-01: 1 negativeWeek of 2024-04-01: 2 positiveWeek of 2024-05-01: 2 positiveWeek of 2024-06-01: 4 positiveWeek of 2024-07-01: 6 positiveWeek of 2024-08-01: 3 positiveWeek of 2024-09-01: 2 positiveWeek of 2024-09-01: 1 negativeWeek of 2024-10-01: 1 positiveWeek of 2024-11-01: 2 positiveWeek of 2024-12-01: 2 positiveWeek of 2024-12-01: 1 negativeWeek of 2025-01-01: 5 positiveWeek of 2025-02-01: 3 positiveWeek of 2025-02-01: 2 negativeWeek of 2025-03-01: 1 positiveWeek of 2025-05-01: 4 positiveWeek of 2025-06-01: 2 positiveWeek of 2025-08-01: 4 positiveWeek of 2025-09-01: 1 negativeWeek of 2025-10-01: 1 positiveWeek of 2025-12-01: 1 positiveWeek of 2025-12-01: 1 negativeWeek of 2026-02-01: 2 positiveWeek of 2026-03-01: 2 positiveWeek of 2026-04-01: 1 positiveWeek of 2026-04-01: 1 negativeWeek of 2026-05-01: 2 positiveWeek of 2026-06-01: 2 positiveWeek of 2026-07-01: 1 positiveWeek of 2026-07-01: 1 negativeWeek of 2026-08-01: 1 positive
Weekly review counts (Steam review histogram). Positive above the line, negative below.

Players online

102026-09-15 08:00 — 0 players2026-09-16 16:00 — 0 players2026-09-18 00:00 — 0 players2026-09-19 07:00 — 0 players2026-09-20 15:00 — 0 players2026-09-21 23:00 — 0 players2026-09-23 06:00 — 0 players2026-09-24 14:00 — 0 players2026-09-25 21:00 — 0 players2026-09-27 05:00 — 0 players2026-09-28 12:00 — 0 players2026-09-29 20:00 — 0 players2026-10-01 03:00 — 0 players2026-10-02 11:00 — 0 players2026-10-03 18:00 — 0 players2026-10-05 02:00 — 0 players2026-10-06 10:00 — 0 players2026-10-07 17:00 — 0 players2026-10-09 01:00 — 0 players2026-10-10 08:00 — 0 players2026-10-11 16:00 — 0 players2026-10-13 00:00 — 0 players2026-10-14 07:00 — 0 players
Concurrent players, hourly average, last 30 days (census samples).

Completion

8
achievements tracked
36%
earned "Swiftly Acting"
3.8%
median achievement earned by

Global achievement rates from Steam.

Details

WindowsMulti-playerPvPOnline PvPSteam AchievementsSteam CloudStatsFamily Sharing

1 supported languages: English

Player tags

PvPArcadeRunnerParkourPhysicsStrategyFast-PacedParty GameCompetitiveMultiplayer

Census log

Computed from census-recorded observations only — dates are observation dates.

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Similarity via IGDB.

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