
DLC Quest
Going Loud Studios · 2013-03-18
Modes: Single player
Releases: Mar 18, 2013 (PC (Microsoft Windows)), Mar 18, 2013 (Mac), Nov 02, 2011 (Xbox 360)
What happens when DLC practices go too far? An indie developer makes a game that mocks the industry and its foibles, that's what! Defeat the bad guy, save the world and get the girl! But first you'll need to find coins to buy DLC to enable animation, sound and even pausing.
0
playing now
200,000–500,000
owners (SteamSpy est.)
70/100
IGDB user rating (57 ratings)
3.6h
to beat · completionist 2.9h
$2.99
steam price (US)
0 players in-game as of 2026-08-30 04:00 UTC (census sample)
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- 2026-08-08Highest concurrent player count the census has recorded: 3 (2026-08-08).
Computed from census-recorded observations only — dates are observation dates.
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