
Increlution
Gniller · 2021-10-13
Modes: Single player
Releases: Oct 13, 2021 (PC (Microsoft Windows)), Oct 13, 2021 (Mac), Oct 13, 2021 (Linux)
Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instincts
289 players in-game as of 2026-08-30 05:00 UTC (census sample)
Throughout life, you'll have access to various jobs, constructions and explorations. Using the step-by-step queue system, you can plan exactly what you want to happen and the game will automatically follow your orders. When your queue is empty, the game pauses automatically, so you don't lose any of your precious time! This is a game about planning and strategizing, not a game about micro-management or clicking. However, if you prefer to play more real-time, you can prioritize anything over your queue at any time. Every action uses one of many skills, such as Farming of Woodcutting. Every ski(Storyline via IGDB)
Health check
- · Not enough review history collected yet to judge health.
- · Top 22% of 17,990 Indie games in the census by review count.
Review-multiple estimate from 1,249 total reviews — how this is computed.
All-time low: $2.99 at Steam (2021-10-13)via IsThereAnyDeal
Players online
Twitch viewers
Details
1 supported languages: English
Player tags
2DRPGIdlerIndieCasualClickerFantasyMinimalistRogue-liteText-Based
Census log
- 2026-08-19Highest concurrent player count the census has recorded: 409 (2026-08-19).
Computed from census-recorded observations only — dates are observation dates.
Players also track
Savage LandsVaganteDead AgeForce of NatureSlay the SpireEternity: The Last UnicornCHANGE: A Homeless Survival ExperienceTorchlight III
Similarity via IGDB.