If you don't sacrifice your neighbors, the world ends. Life Eater is a horror fantasy kidnapping simulator where you must become intimately familiar with your targets' lives one intrusive action at a time... and hope that the dark god you serve is even real.
0
playing now
83%
positive of 379 reviews
Very Positive
steam rating
100,000–200,000
owners (SteamSpy est.)
pending
deck/linux tier (ProtonDB)
$14.99
steam price (US)
0 players in-game as of 2026-08-30 06:00 UTC (census sample)
Life Eater is a 2024 video game developed by Strange Scaffold and published by Strange Scaffold and Frosty Pop for Windows. The game is a narrative horror puzzle game in which the player is a murderer that uses an interactive timeline to learn the routines and vulnerabilities of their victims. The game was concepted by independent developer Xalavier Nelson Jr, who aimed to create a "horror fantasy kidnapping simulator" that explored themes of surveillance in a fantasy horror context. Upon release, Life Eater received mixed reviews, with reviewers noting the impact and ambition of its premise, but expressing mixed views on the effect of its gameplay and narrative to execute its concept.
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