The Game Census
POJANGMACHA : Korean Street Food Management Simulator cover art

POJANGMACHA : Korean Street Food Management Simulator

AnomalyGuys · 2026-04-09

Steam

CasualIndieSimulation

Modes: Single player · Perspectives: First person

Releases: Apr 09, 2026 (PC (Microsoft Windows))

Under a snowy overpass, people gather around warm lights. In this cozy management simulation game, run your own POJANGMACHA and serve Korean street foods like tteokbokki and ramyun. Handle quirky events and grow your tiny stall into a street food success!

POJANGMACHA : Korean Street Food Management Simulator is a Casual, Indie and Simulation game released in 2026, priced at $9.99, with a Very Positive review sentiment (95% of 237 reviews).— census verdict as of 2026-09-20

95%
positive of 243 reviews
Very Positive
steam's rating (official)
pending
deck/linux tier (ProtonDB)
Playable
Steam Deck (Valve)
SteamOS: Playable
$9.99
steam price (US)

Beneath the snowy, dim overpass, warm lights draw people one by one. The protagonist, once unemployed abroad, and his uncle, pressured by the mother’s insistence, begin running a Korean-style Pojangmacha. The protagonist takes charge of management and operations, while the uncle, skilled in cooking, satisfies the customers with ramen, fish-shaped cakes, and a variety of Korean street foods. This is a first-person, single-player street food management simulator. Face unexpected events, manage customers, secure ingredients, and grow your Pojangmacha into a thriving business!(Storyline via IGDB)

Health check

Cooling
  • · 35 reviews in the last 8 weeks (~4/week).
  • · Review velocity down 51% vs the prior 8 weeks.
  • · Top 19% of 29,851 Casual games in the census by review count.

Health tier since 2026-09-01

Estimated sales: 4.9k–11k copies

Review-multiple estimate from 243 total reviews — how this is computed.

Review momentum

PositiveNegative
686820262026Week of 2026-04-09: 68 positiveWeek of 2026-04-09: 5 negativeWeek of 2026-04-16: 33 positiveWeek of 2026-04-16: 2 negativeWeek of 2026-04-23: 11 positiveWeek of 2026-04-30: 15 positiveWeek of 2026-04-30: 1 negativeWeek of 2026-05-07: 9 positiveWeek of 2026-05-07: 2 negativeWeek of 2026-05-14: 7 positiveWeek of 2026-05-14: 1 negativeWeek of 2026-05-21: 4 positiveWeek of 2026-05-28: 5 positiveWeek of 2026-05-28: 1 negativeWeek of 2026-06-04: 7 positiveWeek of 2026-06-11: 12 positiveWeek of 2026-06-18: 7 positiveWeek of 2026-06-18: 1 negativeWeek of 2026-06-25: 9 positiveWeek of 2026-06-25: 1 negativeWeek of 2026-07-02: 8 positiveWeek of 2026-07-09: 5 positiveWeek of 2026-07-16: 3 positiveWeek of 2026-07-23: 2 positiveWeek of 2026-08-06: 1 negativeWeek of 2026-08-13: 3 positiveWeek of 2026-08-20: 3 positiveWeek of 2026-08-27: 3 positiveWeek of 2026-08-27: 1 negative
Weekly review counts (Steam review histogram). Positive above the line, negative below.

Completion

39
achievements tracked
95.9%
earned "First Sale"
59.7%
median achievement earned by

Global achievement rates from Steam.

Details

WindowsSingle-playerCamera ComfortCustom Volume ControlsPlayable without Timed InputSave AnytimeFamily Sharing

10 supported languages: English, Korean, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Italian

Console footprint

PlatformPlayers trackedCompletionTrophies/achievements
Steam (Steam)3231%39

Players tracked by Exophase (achievement/trophy trackers) — a sample of the player base, not total sales.

Census log

Computed from census-recorded observations only — dates are observation dates.

Recent updates

Players also track

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Similarity via IGDB.

Official site ↗