
The Kids We Were
GAGEX Co., Ltd. · 2022-01-12
Modes: Single player · Perspectives: Third person
Releases: Dec 02, 2021 (Nintendo Switch), Jan 12, 2022 (PC (Microsoft Windows)), May 31, 2020 (iOS), May 31, 2020 (Android)
A cinematic adventure game with a heavy focus on narrative.
The Kids We Were is a cinematic adventure game with a heavy focus on narrative. Set in the late Japanese Showa era (the 1980s), it's a nostalgic journey through a unique time in Japan's recent history. Take on the role of Minato, a young boy who sets out on an unexpected and incredible summer adventure. Our story begins with Minato arriving in the small town of Kagami, an exceptionally ordinary sort of place in a sleepy suburb of Tokyo. But there's more to this simple trip than meets the eye. Minato has a secret objective: he intends to find his missing father, who is supposedly living somewh(Storyline via IGDB)
Health check
- · 12 reviews in the last 8 weeks (~2/week).
- · Review velocity down 40% vs the prior 8 weeks.
- · Top 47% of 18,804 Adventure games in the census by review count.
Review-multiple estimate from 131 total reviews — how this is computed.
All-time low: $7.99 at Steam (2023-06-29)via IsThereAnyDeal
Review momentum
Details
5 supported languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Post-launch support: 1 DLC released, first 2022-01-13 (Steam store data)
Player tags
1980sDramaIndieVoxelAdventureEmotionalStory RichSingleplayerChoose Your Own Adventure
Census log
- 2022-01-01First review activity on record (week of 2022-01-01).
- 2022-01-01Biggest review week on record: 29 reviews (week of 2022-01-01).
Computed from census-recorded observations only — dates are observation dates.
Players also track
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Similarity via IGDB.