
Always Sometimes Monsters
Vagabond Dog · 2014-05-21
Modes: Single player · Perspectives: Third person, Bird view / Isometric
Releases: Apr 08, 2021 (Nintendo Switch), May 27, 2015 (Android), May 28, 2015 (iOS), Jan 10, 2015 (Mac), Oct 10, 2017 (PlayStation 4), May 21, 2014 (PC (Microsoft Windows))
Set out on a cross-country journey to win back the love of your life and endure the hardship of making story-defining choices that affect your life and the lives of those around you.
Always Sometimes Monsters is an Indie and RPG game released in 2014, priced at $9.99, with an estimated 200,000 to 500,000 owners and a Mostly Positive review sentiment (75% of 2445 reviews).
0 players in-game as of 2026-10-14 13:00 UTC (census sample)
Always Sometimes Monsters is a 2014 role-playing video game developed by Canadian studio Vagabond Dog and published by Devolver Digital for Microsoft Windows. A later update using the MonoGame framework brought the game to OS X and Linux on 8 January 2015, iOS and Android on 28 May 2015 and PlayStation 4 on 10 October 2017. After Vagabond Dog acquired the publishing rights to the game, a port to the Nintendo Switch were released.
Health check
- · 0 players in-game at the last census sample.
- · 15 reviews in the last 8 weeks (~2/week).
- · Review velocity up 0% vs the prior 8 weeks.
- · Top 6% of 49,650 Indie games in the census by review count.
Health tier since 2026-08-30
Review-multiple estimate from 2,448 total reviews — how this is computed.
All-time low: $0.50 at Nuuvem (2021-10-28) · bundled 4×via IsThereAnyDeal
12-month high $9.99 · on sale 32 of 67 observed days · $9.49 above the all-time low (census price snapshots)
Review momentum
Players online
Price history
Attention
Completion
- · 50.5% of players earned Nothing Left to Lose
- · 14.2% of players earned Star-Crossed Lovers
- · 10.8% of players earned The Final Curtain
Global achievement rates from Steam.
Details
1 supported languages: English
Post-launch support: 1 DLC released, first 2014-05-21 (Steam store data)
Console footprint
| Platform | Players tracked | Completion | Trophies/achievements |
|---|---|---|---|
| Steam (Steam) | 6,987 | 21% | 10 |
| PS4 (PlayStation) | 332 | 30% | 10 |
| PS4 (PlayStation) | 70 | 34% | 10 |
| Switch (Nintendo) | 6 | 0% | 0 |
Players tracked by Exophase (achievement/trophy trackers) — a sample of the player base, not total sales.
Where its players are
- English85% · 2.0k reviews
- Spanish3% · 77 reviews
- Portuguese (BR)2% · 55 reviews
- French2% · 54 reviews
- Russian2% · 50 reviews
Share of Steam reviews by language (top languages measured) — a proxy for where the player base lives.
Player tags
2DRPGIndieCasualLGBTQ+RomanceRPGMakerAdventureStory RichSingleplayer
Census log
- 2017-12-01First review activity on record (week of 2017-12-01).
- 2020-04-01Biggest review week on record: 16 reviews (week of 2020-04-01).
- 2026-09-03Highest concurrent player count the census has recorded: 3 (2026-09-03).
Computed from census-recorded observations only — dates are observation dates.
Players also track
Gone HomeTransistorThe Cat LadyThe Talos PrincipleUnclaimed WorldENDLESS Legend™ZigguratEverlasting Summer
Similarity via IGDB.