Releases: Mar 29, 1996 (DOS), Aug 1996 (Mac), Oct 14, 2021 (Linux), Mar 13, 1996 (PC (Microsoft Windows))
More pulse-pounding 360° action blasting through tunnels with six degrees of freedom.
0
playing now
92%
positive of 168 reviews
Very Positive
steam rating
20,000–50,000
owners (SteamSpy est.)
92/100
critic score (1 outlets, IGDB)
70/100
IGDB user rating (23 ratings)
silver
deck/linux tier (ProtonDB)
$19.99
steam price (US)
0 players in-game as of 2026-08-30 13:00 UTC (census sample)
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for MS-DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. Like its predecessor, the player controls a spaceship from the pilot's perspective and must navigate extrasolar underground mines to locate and destroy their reactors and escape being caught in their self-destructions, while engaging and surviving infected robots, which will attempt to destroy the ship. Unlike other first-person shooters, its six-degrees-of-freedom scheme allows the player to move and rotate in any three-dimensional space and direction.
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· Top 61% of 10,801 Action games in the census by review count.