Modes: Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
Releases: Sep 12, 2006 (PC (Microsoft Windows))
Faces of War puts you in the heart of World War II – not as a distant commander, but as the leader on the ground. Combining the tactical depth of real-time strategy with the immediacy of direct control, it lets you issue precise orders or jump straight into battle as one of your soldiers.
5
playing now
88%
positive of 1.2k reviews
Very Positive
steam rating
100,000–200,000
owners (SteamSpy est.)
63/100
critic score (3 outlets, IGDB)
82/100
IGDB user rating (17 ratings)
platinum
deck/linux tier (ProtonDB)
$4.99
steam price (US)
5 players in-game as of 2026-08-30 05:00 UTC (census sample)
Faces of War is a real-time strategy and real-time tactics war video game developed by Ukrainian developer Best Way and published by Russian publisher 1C Company. The game is a sequel to 2004's Soldiers: Heroes of World War II. Whereas Soldiers had the player controlling a handful of squad members alone in enemy territory, Faces of War engages the player and his squad in massive battles fighting alongside AI controlled squads. The game features a full 3D engine allowing the player to have much greater control over the camera compared to Soldiers. The engine also allows nearly full environmental destruction. The developers have also improved the multiplayer options from the last game, with many more modes and options. The game was released in Russia and North America for PC in September 2006.
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· Top 32% of 11,000 Action games in the census by review count.