
X-COM: Apocalypse
MicroProse Software, Inc · 2K · 2008-09-04
Franchise: X-COM · Modes: Single player
There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city.
6 players in-game as of 2026-08-30 04:00 UTC (census sample)
Half a century after the end of the second X-COM campaign, the last battle of T'leth has severely damaged Earth's biosphere. As a result, several self-contained Megalopolis-type cities were proposed to provide habitation for humanity. The game follows Mega-Primus, the first of these cities, built over the ruins of Toronto, Canada. Meanwhile, the off-world colony of Mars is exploited by the Elerium mining corporation, Solmine, and oppressed by MarSec (MARs SECurity). The alien threat in the game is presented by a new race of organic, extradimensional aliens that initially seem to have no relat(Storyline via IGDB)
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Details
1 supported languages: English
Census log
- 2026-08-09Highest concurrent player count the census has recorded: 23 (2026-08-09).
Computed from census-recorded observations only — dates are observation dates.
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Similarity via IGDB.